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Need For Speed Shift

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Need For Speed Shift Empty Need For Speed Shift

Post by yasith93 Fri Sep 25, 2009 4:59 pm



System Requirements

Minimum Requirements

Operating System - Windows XP Service Pack 3 or Vista Service Pack 1
CPU - Intel Pentium 4 (or equivalent) CPU running at 3.2GHz or higher (3.4GHz for Windows Vista)
Memory - 1GB RAM (Vista 2GB)
Hard Drive Space - 10 GB of free space
Graphics Hardware - 256 MB RAM with Pixel Shader 3 (PCI-Ex)
Sound Hardware - DirectX 9.0c compliant card (DirectX 10.1 compliant if applicable)
DVD Drive - 8X or faster DVD Drive
For Online Play - Network card with broadband connectivity

Recommended Requirements

Operating System - Windows XP Service Pack 3 or Vista Service Pack 1
CPU - Intel Core 2 Duo 2,5GHz or AMD 64 X2 2,0 GHz
Memory - 2GB RAM (Vista 3GB)
Hard Drive Space - 10 GB of free space
Graphics Hardware - 512 MB RAM with Pixel Shader 3 (PCI-Ex)
Sound Hardware - DirectX 9.0c compliant card (DirectX 10.1 compliant if applicable)
DVD Drive - 8X or faster DVD Drive
For Online Play - Network card with broadband connectivity

Source - http://clanbase.ggl.com/news.php?nid=319150&Source=rss

Gameplay
Car customization

The car customization options will include cosmetics as well as performance mods and will be more in depth, affecting aspects such as alignment, aerodynamics, tires, brakes, differential, and gears. Nitrous will also be an option for tuning, but different from previous Need for Speed games as it will be simulated more realistically. It will be also possible to customize both the interior and the exterior of the car.

Tracks

The game will also feature both fictitious tracks and real-life tracks such as Brands Hatch.

Race types

Races types in Need For Speed: Shift range from traditional circuit races, Point-to point sprints & Time trials to specialized race events like Drifting events and Car battle modes.

Features

* Physics model of NFS: Shift is based on those of the “Ferrari Project”
* Eero Piitulainen of Richard Burns Rally has developed a totally new tyre-physics model which is mainly responsible for the new physics
* The difference between the 3 physics-models is in assist levels, while the lowest setting will provide around 10% of more tyre grip for beginners
* Professional setting will require a wheel in order to successfully manage throttle/braking and steering inputs
* Shift will feature different car classes - from normal cars like the Golf GTI up to racing cars like the Aston Martin DBR9
* All cars can be upgraded and tuned from the inside-out
* Most tracks are licensed European and American circuits with few fictional tracks
* There will be few city-circuits
* Head-physics is the key difference point to other titles
* The career mode will span over a total of 125 events

Cars

The game features 72 fully-licensed cars, ranging from classic cars to modern sport cars. Cars in the game include the Bugatti Veyron, Mercedes-Benz SLR McLaren, Pagani Zonda, Corvette Z06, Ford GT, Honda S2000, Mazda RX-7 FD, Nissan Skyline GT-R 34 and Toyota AE86. Electronic Arts announced on May 29 that the featured car for the cover of the game would be the 2009 BMW M3 GT2.

Source - http://en.wikipedia.org/wiki/Need_for_speed_shift#Cars

Need For Speed Shift NFS_Shift_01


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Need For Speed Shift NFS_Shift_08


Need For Speed Shift NFS_Shift_09


Need For Speed Shift NFS_Shift_10
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Need For Speed Shift Empty Re: Need For Speed Shift

Post by Oshan Sat Sep 26, 2009 8:08 am

Nice. but cannot beat undercover
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Need For Speed Shift Empty Re: Need For Speed Shift

Post by spikeydj Sat Oct 24, 2009 2:55 am

agree with oshan, undercover has a good thrill
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Post by yeshinater Sat Oct 24, 2009 3:36 pm

na none of them can beat carbon
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Post by SIDSLAYER Sun Oct 25, 2009 11:22 pm

undercover cant be beaten
but the graphics r good though
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Post by yeshinater Wed Oct 28, 2009 12:18 pm

lol
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Post by spikeydj Thu Oct 29, 2009 10:54 am

lol
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Post by yeshinater Fri Oct 30, 2009 1:11 pm

and the cars look more realistic
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